Scoring in Tape to Tape is less about shooting hard and more about where you shoot from. Goalies in version 1.0 position themselves better, track the puck and control rebounds, so a lazy shot from the boards rarely goes in.
Quick Answer
Get close to the net and shoot from a good angle, or pass to a teammate for a one-timer. Build your scorer around Shot Accuracy, shoot hard to create rebounds, and expect tougher goalies in Acts 2 and 3.
Shoot from close range and good angles
Distance and angle decide most goals. Shots from far away and from sharp angles miss more often, while shots from right in front of the net miss less.
| Shot | What happens |
|---|---|
| Close to the net | Misses less often |
| From far out | Misses more often |
| From a sharp angle | Misses more often |
| Low accuracy | Usually an easy save |
| High accuracy | Hits the target areas of the net |
Skate into the slot before you shoot. Getting a better look at the net is part of the attack, not a luxury.
Pass for one-timers
A one-timer is a shot taken straight off a teammate's pass, without stopping the puck first. It is one of the best ways to beat a goalie who has squared up to the puck carrier.
Compare your look with your teammate's
As you carry the puck toward the net, check whether a teammate has a better angle than you.
Pass and shoot in one motion
Pass to that teammate and have them shoot immediately as the puck arrives.
Accuracy still matters on a one-timer, so the receiver should be a good shooter. For the buttons, see Tape to Tape game controls.
Shoot hard to create rebounds
Harder shots are more likely to produce a rebound. When the goalie makes the first save, a teammate crashing the net gets a second chance at an open net.
Beat the goalie on breakaways
Use a deke to move the goalie and keep the puck, then shoot into the gap it opens. Goalies anticipate player and puck movement and can bait your dekes, so a straight-line rush is not a guaranteed goal.
Change your approach from one breakaway to the next. If you always finish the same way, the goalie reads it.
Build your scorer around Shot Accuracy
Shot Accuracy is the attribute that turns chances into goals, because it decides whether a shot hits a target area or becomes an easy save. Put your scorer's points there first.
Relics and Power-ups add scoring bonuses, often with a trade-off, such as more power on one kind of shot and less on the others. Version 1.0 reworked and rebalanced all of them, so check each one's in-game description and pick the ones that match the shots your team actually takes.
To choose the player behind the build, see Tape to Tape characters.
Expect tougher goalies later in a run
Goalies get stronger as a run goes on, with tougher keepers in Acts 2 and 3. They cover the puck more often, so rebounds and one-timers become more important than single shots.
Difficulty matters too. Version 1.0 rebalanced Rookie, Pro and Veteran and added Nightmare as the hardest difficulty, with better goalie positioning, save reactions and rebound control across the board.
Next, use the Tape to Tape campaign walkthrough to plan a run around your scoring style.
FAQ
Shoot from close range and a good angle, pass for one-timers, and shoot hard so a teammate can tap in the rebound.
Yes. Shooting straight off a pass beats goalies who have squared up to the puck carrier, especially later in a run.
Yes. High-accuracy shots hit the target areas of the net, while low-accuracy shots usually become easy saves.
A deke moves your skater while you keep the puck, pulling the goalie out of position. Goalies can read and bait dekes, so mix up your finish.
Goalies get stronger in Acts 2 and 3 and cover the puck more often, so you need rebounds and one-timers instead of single shots.